musician droid

Ask & answer questions, submit ideas or post guides on the Droid Engineer Expertise.

Moderators: Crafting Forum Moderators, Forum Moderator

Novice Crafter
Posts: 9
Joined: Fri Jul 30, 2010 4:44 pm

musician droid

Post by De'vinchi » Sat Aug 14, 2010 2:03 am

I'm trying to make a entertainer/musician droid with layback and the 6 other effects. My problem is playing theses into the right combat only, general only or combat/general modules. I was hoping to fit it all into a ADV R2. Can I get advice on the droid model and how to place the effects and playback in the proper? module.

User avatar
Intermediate Crafter
Posts: 138
Joined: Sat Jun 16, 2007 1:43 am
Location: Indiana USA

Re: musician droid

Post by HydroTek » Sat Aug 14, 2010 4:41 am

R2 Adv droid will only hold 5 total modules, there are 6 Ent effects modules plus the playback, that equals 7 modules. There are no droid models that will hold more than 6 of the 'general' modules.

The R3 Adv works well for Entertainers, as it holds 6 modules. Skip the Electric fog and Foam, as these are annoying and cause lag for other players, that leaves 4 effects and you can add 2 playback modules or 30 item storage.

Socket clusters can be somewhat confusing, as the descriptions in game are not all that clear, will use 2, Socket cluster- Combat and General in the R3 Adv.

Entertainer modules do not need to be made from quality resources, nor the droid for that matter ..and do not put armor (defensive module) in the droid as it will not show, unless the droid is made for combat.

kk, looking at this post, I seem to have rambled a bit, I hope you can make sense out of it, if not I will try to elaborate :)
If it's stuck :x ...force it ...if it breaks, :shock: you needed a new one anyway :)
Characters(Legends): HydroTek, Ditty, and Talo ..give a shout if you see me in game


Who is online

Users browsing this forum: No registered users and 1 guest