Help with My Res

Submit ideas and suggestions on how we display, catalogue and export the resources.

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Sobuno
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Post by Sobuno » Fri Oct 19, 2007 5:13 pm

Jhaerel wrote:That bbcode is pretty sweet... nice work on that!

You are right, it doesn't drill down below for example "Engineer" in swg... but even organizing the schematics under the 4 traders would be handy. I don't need to know what Domestics makes, because I'm an Eng trader, however I still have to look through all of their schematics when looking for my own.

I would like to comment on one thing... on the old site (swgcraft.com) I found it easier to "see" the resources when browsing the resources on a given planet... it was a visual thing... Is there any way to change the "theme" or "style" of the pages? Another thing I noticed, is that I find it harder to see the stars here (***) ... They don't stand out as much... And for me, those stars are an important part of my decision in grabbing a resource.

Ultimately, the stars are not a good indicator, given that the resources have caps based on their type. The stars are based on how many stats are over 900, but what good does that do me for Agrinium Aluminum (To continue my example), which never has stats over about 500?

In my opinion, a better rating system would be to have the actual numbers show up in different colors. Red = the stat is in the lowest 10% of it's range. Yellow = 10 to 20%, Black = 20 to 80%, Blue - 80 to 90%, and green = 90 to 100%. It would be much easier this way to see when a resource is falling into the high side of it's specific range, and is worth picking up. Some people probably don't realize that a specific resource they need that's on the ground right now is almost as good as it gets, and they choose to pass it by waiting for a better spawn.

To continue, on the resource display page, the + and - indicators might be better served by + and - graphics in boxes, that are slightly larger than the + and - that you already have there... would be easier to click on them...

And finally, It would be nice to see the resource stats themselves bolded, and the Name and type of each resource one point size bigger.

I'm only 28, and i'm having trouble seeing them :P

J
Try out the new design of 'Current Resources': http://www.swgcraft.co.uk/dev/current_resources2.php

Jhaerel
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Post by Jhaerel » Fri Oct 19, 2007 6:57 pm

!!!

Wow.

Just wow.

That's DEAD ON what I meant (Except the + and - are still a little hard to click!)

I can now see JUST HOW CLOSE that Agrinium Aluminum is to top notch. Four stats over 90%! (three of those over 98!)

Is this page not linked from anywhere else?

You are doing some rock solid work here. I like it!

J

Sobuno
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Post by Sobuno » Fri Oct 19, 2007 7:27 pm

Jhaerel wrote:!!!

Wow.

Just wow.

That's DEAD ON what I meant (Except the + and - are still a little hard to click!)

I can now see JUST HOW CLOSE that Agrinium Aluminum is to top notch. Four stats over 90%! (three of those over 98!)

Is this page not linked from anywhere else?

You are doing some rock solid work here. I like it!

J
It is a redesign of the current_resources.php page and will replace it when I think it is final


Btw. the caps aren't official (As in SOE officials haven't confirmed them), so some of them might be a bit off (Saw a listing with a 110% value for example)

Jhaerel
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Post by Jhaerel » Fri Oct 19, 2007 8:04 pm

Is it possible that the one that has 110% value has an incorrect # due to someone typing it in wrong?

If you see any like that on Naritus, I can check them with my resource deed...

It would be cool to have an output that shows any that are over 100%. Then the numbers could be verified in-game, and the database fixed.

J

Sobuno
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Post by Sobuno » Fri Oct 19, 2007 8:47 pm

Jhaerel wrote:Is it possible that the one that has 110% value has an incorrect # due to someone typing it in wrong?

If you see any like that on Naritus, I can check them with my resource deed...

It would be cool to have an output that shows any that are over 100%. Then the numbers could be verified in-game, and the database fixed.

J
Right, check out:

[res]Naritus:Ettide[/res]'s UT, listed as 105%
[res]Naritus:Timoedej[/res]'s SR, listed as 102%
[res]Naritus:Issade[/res]'s SR, listed as 117%
[res]Naritus:Carbanoaraiite[/res]'s SR, listed as 101%
[res]Naritus:Ditriholocine[/res]'s SR, listed as 106%
[res]Naritus:Xeokoism[/res]'s UT, listed as 147%
[res]Naritus:Quadoghahao[/res]'s UT, listed as 105%


Might also want to check if the resource types are correct so we don't go messup any caps

Jhaerel
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Post by Jhaerel » Fri Oct 19, 2007 9:05 pm

I will check tonight when I get online, about 2 hrs from now.

Is there anyway you can make the popup on the forum also show the same colors as that new page you are making? And show the percentages right below each stat?

That would be extremely handy.

R

Sobuno
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Post by Sobuno » Fri Oct 19, 2007 9:09 pm

Jhaerel wrote:I will check tonight when I get online, about 2 hrs from now.

Is there anyway you can make the popup on the forum also show the same colors as that new page you are making? And show the percentages right below each stat?

That would be extremely handy.

R
Hmm, should be possible, just got to remember where I placed the BBCode code...

Oh, and btw, just discovered that the percentages might be too low for some resources because of an error I made when making the current resources page...


It is correct on the resource_info.php page though, and will fix it as soon as possible on the current_resources page (Just setting up a new computer atm so it might take a while)

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Post by Sobuno » Fri Oct 19, 2007 10:50 pm

Bug should be fixed now

Jhaerel
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Post by Jhaerel » Sat Oct 20, 2007 1:13 am

I'm going from this site:

http://www.swgcraft.com/forum/showthread.php?t=9957

Ettide (Talus Decid Wood) stats are correct... According to this site, the UT on Deciduous Wood should be max 800... Ettide is at 739, so the 105% is incorrect...


Timoedej (Tat conifer Wood) is correct... But according to the above site, the max SR on Conifer wood is 400, not 300.


Issade (Dant Evergreen Wood) is correct, but the max on SR should be 400, and not 300 according to the above site.


Carbanoaraiite (Duranium Steel) is correct... however, the SR is not showing as 101% (SR=788) it's showing as 78%. This would be correct if the max for Duranium Steel was 1000, but according to the above site:

Duranium Steel: CR 377 - 504, CD 306 - 410, DR 735 - 815, HR 788 - 852, MA 189 - 252, SR 735 - 815, UT 682 - 778

So it should have a % of 96%, making it much better than it seems at first glance.


Ditriholocine's (Kiirium Steel) stats are correct. The SR is showing up at 574/1000 = 57% on your site... However, above site has:

Kiirium Steel: CR 57 - 185, CD 46 - 150, DR 535 - 615, HR 628 - 692, MA 29 - 93, SR 535 - 615, UT 442 - 538

So it should actually be 93%, another pretty good one.


Xeokoism (Barthierium Carbonate Ore) stats are correct. The UT is showing up at 297/1000 = 29% on your site. The above site has:

Barthierium Carbonate Ore: CR 361 - 501, DR 62 - 202, HR 453 - 573, MA 361 - 501, SR 62 - 202, UT 270 - 430

Making the UT on this resource 297/430 = 69%, not 29%.


Quadoghahao (Crism Siliclastic Ore) stats are correct. UT on your site is showing up at 348/1000 = 34%. The above site has:

Crism Siliclastic Ore: CR 498 - 685, DR 199 - 385, HR 498 - 685, MA 498 - 685, SR 171 - 330, UT 199 - 385

This makes the UT on this resource 348/385 = 90%. Not bad!



J!

Sobuno
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Post by Sobuno » Sat Oct 20, 2007 10:36 am

Right, seems the UT and the SR caps were switched so I just went and corrected them instead.... See if you can find any >100 resources now

Zimoon
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Post by Zimoon » Sat Oct 20, 2007 1:47 pm

Jhaerel wrote:I'm going from this site:

http://www.swgcraft.com/forum/showthread.php?t=9957
Just for your knowledge, while these particular examples were all correct at good old Lunariel's page there are some minor flaws. They are corrected plus the new resources added to the game is found in the resourcetree XML file found at
EDITED: Files now found at http://simongronlund.googlepages.com/swgresourcefiles. XML, yeah, harder to read but at least readable :)

/Zimoon

Jhaerel
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Post by Jhaerel » Sat Oct 20, 2007 1:57 pm

Cool Zimoon!

We noticed last night that the caps for geothermal on the resource information list aren't quite right either, it is listed as having a cap of 600 and 500, yet it seems in game there are resources with both stats reaching 1000?

J

Jhaerel
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Post by Jhaerel » Sat Oct 20, 2007 2:24 pm

I was looking at your resource tree/resource usage, and thinking that a perfect place to add the cap information seen at your other link would be right within that tree. Clicking on a node of the tree gives for example:

http://www.swgcraft.co.uk/dev/resource_ ... resource=7

Why not have a table at the very top, above the schematic links, that shows the caps for that resource, and the best spawn of it on our server? That way the resource tree would house all that information about resources?

J!

Jhaerel
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Post by Jhaerel » Sat Oct 20, 2007 2:27 pm

Double Post! Sorry!

Zimoon
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Post by Zimoon » Sat Oct 20, 2007 2:55 pm

Jhaerel wrote:Cool Zimoon!

We noticed last night that the caps for geothermal on the resource information list aren't quite right either, it is listed as having a cap of 600 and 500, yet it seems in game there are resources with both stats reaching 1000?

J
This is about this site, rught?

Cuz the XML lists all Geo Eny as no upper caps, just lower caps: 500 for OQ and 200 for PE.

If you find any other error in the XML, whatever it is about, send me a PM or a shout in here.
/Z

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