New Trader

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-Anglarna
Novice Crafter
Posts: 5
Joined: Tue Mar 09, 2010 3:22 pm

New Trader

Post by -Anglarna » Wed Mar 10, 2010 12:44 pm

Hi guys, just a quick word to say hello to all, i have arond 12 toons on different servers, all combat but have made my first ever structures trader, i have to lvl 60 just now, is it feesable to sell structures just now and make money, or iam i better just getting to lvl 90 then start selling


Any help would be appreciated :))

Cheers -anglarna

Swedishoyster
Intermediate Crafter
Posts: 169
Joined: Thu Feb 19, 2009 8:06 am
Location: Stockholm, Sweden

Re: New Trader

Post by Swedishoyster » Wed Mar 10, 2010 1:10 pm

All you should build at this point are WALLS, no matter how many you build, they won't be enough once you reach 90.
ofc you can always build houses and furniture but walls are fast to build, uses cheap materials and lets you level up in a couple of hours using a macro. My architect basically always have a factory running making walls so trust me on this, you can never get enough walls.
Sork Inc. Perdition, Dantooine
Hunterella, Architect/Armorsmith - Sorkella, Ranger/Riflewoman
Snufsan, Tailor/Chef/x - Healerella, Doctor
Bimborella, Swordswoman/Medic - Sniperella, Rifle/BE

Zimoon
Forum Moderator
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Re: New Trader

Post by Zimoon » Wed Mar 10, 2010 1:21 pm

The immediate answer is, sell your structures, that is fine :)

Pay some time to learn the ropes with crafting components, reading the Beginners Guide, lookup Savacc's gudie on crafting stations and harvesters, then you will do find. Yes, walls are great and stock them wherevr you have room for.

/Zimoon

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Savacc
Architect & Shipwright Forum Moderator
Posts: 1211
Joined: Mon Mar 26, 2007 9:45 pm
Location: Central Oregon

Re: New Trader

Post by Savacc » Wed Mar 10, 2010 6:12 pm

In the Architect FAQ I point out that Architect is one of the few professions where you can start selling at low levels.

-Anglarna
Novice Crafter
Posts: 5
Joined: Tue Mar 09, 2010 3:22 pm

Re: New Trader

Post by -Anglarna » Thu Mar 11, 2010 8:13 am

I am reading the guide as i type to you guys, alot of stuff i never knew about this proffesion, i am really enjoying it, it's kinda adictive trying to make stuff and get it on your vendor to sell

lol

Zimoon
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Posts: 4817
Joined: Mon May 14, 2007 6:55 am
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Re: New Trader

Post by Zimoon » Thu Mar 11, 2010 9:31 am

Addictive? Nah, you are exaggerating. I have been crafting since the autumn 2004 and I can stop whenever I want to 8)

Swedishoyster
Intermediate Crafter
Posts: 169
Joined: Thu Feb 19, 2009 8:06 am
Location: Stockholm, Sweden

Re: New Trader

Post by Swedishoyster » Thu Mar 11, 2010 9:50 am

Crafting is the reason I come back to swg again and again after trying out other games...

I'm not even sure SWTOR will be a swg-killer since a lot of us still here is in it for the crafting/space stuff that makes swg so unique. (I will ofc try it out once it out, play a few weeks then come back to swg just in time to see all my stuff in vendors gone up in smoke yet again).
Sork Inc. Perdition, Dantooine
Hunterella, Architect/Armorsmith - Sorkella, Ranger/Riflewoman
Snufsan, Tailor/Chef/x - Healerella, Doctor
Bimborella, Swordswoman/Medic - Sniperella, Rifle/BE

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