Ask & answer questions, submit ideas or post guides on the Architect Expertise.
new to crafting here myself, as far as high resources count does it have to be 1 ressource that has HR,SR and UT averaged 962?
- Architect & Shipwright Forum Moderator
- Posts: 1227
- Joined: Mon Mar 26, 2007 9:45 pm
- Location: Central Oregon
All the resources must average 960 or higher. However, not all resources have HR, SR or UT. It just happens that you can make a Heavy Mineral or Elite Harvester with only one good resource, it would have to be a steel, a Durralloy or Mustafar Steel in fact. The Mining unit takes steel and inert gas to make. Inert gas only has a DR and OQ stat, no HR, SR or UT. Then to make the Harvester you need Steel, metal and chemical. If you use the same steel as your metal and use Lube Oil for your chemical (Lube Oil only has a DR and OQ stat as well) then that one steel is the only quality resource you need. All other harvesters require Ore, so you need a good Ore to make them as well as a good steel.Driel wrote:new to crafting here myself, as far as high resources count does it have to be 1 ressource that has HR,SR and UT averaged 962?
Users browsing this forum: No registered users and 1 guest