Zbignew wrote: I'm actually surprised the devs have let this disparity go on as long as they have.
If you mean that Archies and Chefs get 14 points and no one else does, then it is because that was a serious mistake.
We were assured that the card game was not going to have any affect on game mechanics, nothing that was "game breaking". It was all supposed to be flash and sizzle, but no bang. Somehow the Diner made it into the game. Whether the people responsible for saying, "No, this is a bad idea," were asleep that day, too cowardly to speak up, or no one listened to them, we dont know. Players soon let the pinheads at LA/SOE know of the error. Possession of a Diner gave the owner an unfair advantage over those without. It was an "I win" button. Exactly the type of thing we were told would not happen with the card game.
SOEs options were limited. They could nerf the Diner. Except the damage was already done. They could give everyone, and all professions, a Diner. Except that would lead to all sorts of unintended consequences. Or they could try to minimize the damages. The consequences so far, were not horrible, just bad. Architects have no affect on combat, and what chefs could do with that extra point did not become an "I win" button in PvP. It was decided to make an alternative, in game option for the Diner. The Helper Monkeys for Architect and Chef were increased to +6 (the same bonus as the Diner). And they would live and learn from their mistake.
The community, in general, responded well to the problem. Those crafters who got the early Diners opened them up and invited everyone to use them so no one had the unfair advantage they could have had.
It has been almost two years now since the introduction of Diners. I dont expect we will ever see similar buildings for other professions. It is a mistake they are not going to make again, hopefully.