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Dancer's droid

Posted: Thu Aug 19, 2010 9:42 pm
by De'vinchi
i need an R2 for a dancer what socket cluster works best? Client needs all 6 effects plus barker and storage. would a pit droid work for these requirements? :?

Re: Dancer's droid

Posted: Fri Aug 20, 2010 8:42 am
by Zimoon
De'vinchi wrote:i need an R2 for a dancer what socket cluster works best? Client needs all 6 effects plus barker and storage. would a pit droid work for these requirements? :?
An R2 droid has not much to do with a pit droid, both are droids, very different types tho :)

The 6 effect modules + barker + storage, all in all you need room for 8 non-combat service modules, but no such droid chassis exists. By combining socket clusters (not the combat-only cluster) with module slots the maximum is 6 non-combat service modules, your client need to select between the 8 wishes.

A pit droid takes just 3 service modules = not an option.

There are some chassis that takes 6 service modules:
Binary Load Lifter, Advanced -- probably not an option 8)
Mining Droid MK3 -- hardly an option
R3 Droid, Advanced -- the most common entertainer friend :D

As you see, to max out the non-combat droid modules you probably will have to whip together a second cousin to R2D2 :lol:

Here are a link to all looks and how many "service modules" or "combat capable modules" they take: http://forums.station.sony.com/swg/post ... _id=978788

/Zimoon

Re: Dancer's droid

Posted: Fri Aug 20, 2010 1:35 pm
by sambril
Zimoon wrote:
De'vinchi wrote:i need an R2 for a dancer what socket cluster works best? Client needs all 6 effects plus barker and storage. would a pit droid work for these requirements? :?
An R2 droid has not much to do with a pit droid, both are droids, very different types tho :)

The 6 effect modules + barker + storage, all in all you need room for 8 non-combat service modules, but no such droid chassis exists. By combining socket clusters (not the combat-only cluster) with module slots the maximum is 6 non-combat service modules, your client need to select between the 8 wishes.

A pit droid takes just 3 service modules = not an option.

There are some chassis that takes 6 service modules:
Binary Load Lifter, Advanced -- probably not an option 8)
Mining Droid MK3 -- hardly an option
R3 Droid, Advanced -- the most common entertainer friend :D

As you see, to max out the non-combat droid modules you probably will have to whip together a second cousin to R2D2 :lol:

Here are a link to all looks and how many "service modules" or "combat capable modules" they take: http://forums.station.sony.com/swg/post ... _id=978788

/Zimoon
The BLL, Advanced takes 1 general module cluster for a total of 3 service modules - not 6. :)

The R3, Advanced and the Mining Droid Mk 3 are the only 2 droids that can take 6 service modules.

And for the OP - if you really need an R2 the advanced version can take 5 service modules.

Re: Dancer's droid

Posted: Fri Aug 20, 2010 2:46 pm
by Zimoon
I did not say the BLL-Adv took 6 clusters, but that it takes 6 service modules --- but now I see that I misread the "defensive" for "service" --- ***wipes glasses*** // ***again*** --- and I know they cleaned up the mess quite a lot with the DE-upgrade :roll:

Sorry for the noise

Re: Dancer's droid

Posted: Sat Aug 21, 2010 4:32 pm
by HydroTek
I thought this has already been asked and answered http://www.swgcraft.org/forums/viewtopi ... =10&t=2427

Re: Dancer's droid

Posted: Sat Aug 21, 2010 4:39 pm
by Zimoon
Indeed :roll: