Search found 64 matches

by Holden
Mon Dec 03, 2007 9:46 pm
Forum: Resources Discussion
Topic: Lubricating Oil Issue with ...
Replies: 38
Views: 27024

The neat thing is, I've written it so that if you choose a value that takes the total over 100%, it automatically drops off the oldest choices (switches them back to ---) until the total is back down to 100 or less. Do you account for resource caps? If not, then greater than 100% values are valid. ...
by Holden
Sun Nov 25, 2007 5:02 pm
Forum: Site/Forum Discussion
Topic: What should be the front page?
Replies: 5
Views: 3593

Milla wrote:Or should we call it an early release candidate? ;)
Open beta? :D
by Holden
Mon Nov 19, 2007 12:22 am
Forum: Site/Forum Discussion
Topic: ISD vs export: Name mismatches
Replies: 6
Views: 4353

Got a new one:

ISD: Class 6 Solid Petro Fuel
.co.uk: Class 6 Solid Petrochemical Fuel

Looks like the same naming issue as the liquid petro fuels, and probably applies to the entire range.
by Holden
Sun Nov 18, 2007 11:57 pm
Forum: Site/Forum Discussion
Topic: Lubricating Oil missing
Replies: 25
Views: 12588

Now the oil refuses to stay. :roll: Duragliegekaieine, Lubricating Oil, Starsider, eight planets - Corellia, Dantooine, Dathomir, Lok, Naboo, Rori, Talus, Tatooine. There are a couple of other resources that are still in shift, but keep disappearing: Alena,Neutronium Steel, Starsider, Corellia, etc....
by Holden
Sat Nov 17, 2007 4:32 am
Forum: Site/Forum Discussion
Topic: Lubricating Oil missing
Replies: 25
Views: 12588

Polymer is missing as well. Seems to be an Inert Petrochem issue, as I was able to add both petro fuel and fiberplast.
by Holden
Sat Nov 17, 2007 2:37 am
Forum: Site/Forum Discussion
Topic: Lubricating Oil missing
Replies: 25
Views: 12588

Lubricating Oil missing

Lubricating Oil has gone missing from the add resources dropdown list. It still exists as a resource class, but you can't directly add it.
by Holden
Fri Nov 16, 2007 7:41 pm
Forum: Site/Forum Discussion
Topic: Marked As Available Time
Replies: 9
Views: 5574

Although "h ago" "m ago" would help in finding resources hours or minutes old, you are not able to highlight those parameters because the "h" "m" "d" are attached to a character. Just FYI, since the change is already made: Highlighting partial search strings works in Firefox. Try it on this thread ...
by Holden
Fri Nov 16, 2007 7:12 pm
Forum: Structures - Architect
Topic: BER
Replies: 10
Views: 8719

With good resources and - I"ll agree to that - not the maximum experimentation points I can't get past the 9 mark. You can't get past the 9 mark because 47 is just too low. You could have perfect resources now and still not get past 9 or 10, even with expertise. It's like someone with a level 47 co...
by Holden
Fri Nov 16, 2007 2:52 am
Forum: Site/Forum Discussion
Topic: Resources missing field limiters
Replies: 6
Views: 4673

I found four more tonight:

Colat Iron, Unknown Ferrous Metal, Neutronium Steel, and Dolovite Iron are allowing values for ER and PE. Possibly a problem with all ferrous?
by Holden
Fri Nov 16, 2007 12:31 am
Forum: Site/Forum Discussion
Topic: Resource Viewing
Replies: 82
Views: 53814

Doh. Z is right. I was thinking >961 and writing >=961.
by Holden
Thu Nov 15, 2007 4:46 pm
Forum: Structures - Architect
Topic: BER
Replies: 10
Views: 8719

1. Listed BERs mean what? The max you can achieve or some kind of basic value that in given circumstances can be surpassed? Listed BER is the base extraction rate of the harvester. The actual BER will depend on expertise, entertainer buff, and resource concentration when placed. The formula is: BER...
by Holden
Thu Nov 15, 2007 3:59 pm
Forum: Site/Forum Discussion
Topic: Resource Viewing
Replies: 82
Views: 53814

Sobuno wrote: Added, also showing one decimal now (as in 96.1, not just 96)
Brilliant! Thanks!
by Holden
Thu Nov 15, 2007 2:08 am
Forum: Site/Forum Discussion
Topic: Resource Viewing
Replies: 82
Views: 53814

Personally I would prefer this coloring since they stand out the better from the dark text: Amazing = RED = 90%+ Good = ORANGE = 75 - 89% (actually RGB=ff7700) I'm necroposting slightly, but had a thought that tied directly to this: Why not extend the orange to 96% and have the red for 96.1% and hi...
by Holden
Wed Nov 14, 2007 2:34 pm
Forum: Site/Forum Discussion
Topic: Marked As Available Time
Replies: 9
Views: 5574

It's also still really easy to use the browser search to find things. Search for "d ago" (or "h ago", "m ago", "s ago") rather than searching for "d".
by Holden
Tue Nov 13, 2007 10:51 pm
Forum: Site/Forum Discussion
Topic: Minor cosmetic issue: Resources in wrong grouping
Replies: 6
Views: 4315

Minor cosmetic issue: Resources in wrong grouping

Yeah, I know, I keep finding piddly little details. Think of it as part of the cleanup since .com went DOA. :D In Creature Resources on any planetary resource display page, Crustacean Meat shows up in the Reptillian Meat grouping and Mollusk Meat shows up in the Fish Meat grouping. For example, if y...