Search found 39 matches

by Seldom_Bored
Tue Jan 19, 2010 3:30 am
Forum: Resources Discussion
Topic: Missing Fiberplast
Replies: 2
Views: 2955

Re: Missing Fiberplast

I found it now too. Not sure what I was doing wrong.
by Seldom_Bored
Tue Jan 19, 2010 12:20 am
Forum: Resources Discussion
Topic: Missing Fiberplast
Replies: 2
Views: 2955

Missing Fiberplast

On the "Resource Usage" page, Nabooian Fiberplast is not in the list of resources. Is this intended or did you forget to add it in?

--Seldom
by Seldom_Bored
Mon Jan 18, 2010 11:28 pm
Forum: SWGAide
Topic: SWGAide --- Schematics Support --- Suggestions
Replies: 13
Views: 6698

Re: SWGAide --- Schematics Support --- Suggestions

It used to be that there was a "Damage" line, and then a "Elemental" Line. With the GU 5 Update however, that all is gone. ALL weapons have two lines of experimentation. Minimum Damage, and Maximum Damage. It is also the same for all subcomponents that have those two stats. The only weapon related t...
by Seldom_Bored
Mon Jan 18, 2010 6:44 pm
Forum: SWGAide
Topic: SWGAide --- Schematics Support --- Suggestions
Replies: 13
Views: 6698

Re: SWGAide --- Schematics Support --- Suggestions

Yes, that is the plan, to show several. Probably there is a user option for how many, I guess default will be about 5, or maybe determined by the number of experimentation lines. /Zim Awesome While at this topic, I have not played Munition ever and need some feedback. The experimentation groups tha...
by Seldom_Bored
Mon Jan 18, 2010 1:32 am
Forum: SWGAide
Topic: SWGAide --- Schematics Support --- Suggestions
Replies: 13
Views: 6698

SWGAide --- Schematics Support --- Suggestions

One suggestion that I would like to make about schematics. When looking through the inventory and currently spawning to find the best resource for the schematic slot, would it be possible to display more than just the best resource and display maybe one or two secondary choices? My reasoning is this...
by Seldom_Bored
Sun Jan 17, 2010 4:17 am
Forum: SWGAide
Topic: No download -- URL issue? [split]
Replies: 3
Views: 3143

Re: No download -- URL issue? [split]

I honestly don't. Instead of having a galaxy name though, it just had "GALAXY". I am assuming that's why.

It did tell me that there was an update available, but I would always just ignore it.
by Seldom_Bored
Sat Jan 16, 2010 6:43 am
Forum: SWGAide
Topic: No download -- URL issue? [split]
Replies: 3
Views: 3143

No download -- URL issue? [split]

Apparently I was still using an old version of SWGAide. Went ahead and updated to the newest downloadable one and I see the option to turn off the Kash and Musty resources. For some reason though, the resources tab wont show any resources. It's like the program isn't getting the resources from this ...
by Seldom_Bored
Fri Jan 15, 2010 6:08 am
Forum: SWGAide
Topic: Resource Caps
Replies: 24
Views: 16297

Re: Resource Caps

Okay. I see how it works now. I will work on making my own for the WS side of things. One last thing though. You had mentioned earlier that there is a way to hide guards that use musty/kash resources. How do I enable the option to filter those out?
by Seldom_Bored
Thu Jan 14, 2010 8:44 pm
Forum: SWGAide
Topic: Resource Caps
Replies: 24
Views: 16297

Re: Resource Caps

Thanks much for all of the input. I downloaded the guards from the thread of them for the AS side of things and imported them into SWGAide. How do they work though? If there is a guard that is triggered will there be a pop-up window when i open up the tool, or do i have to click on the guard to see ...
by Seldom_Bored
Thu Jan 14, 2010 12:15 pm
Forum: SWGAide
Topic: Resource Caps
Replies: 24
Views: 16297

Re: Resource Caps

Honestly, I haven't played with it much at all. I normally just use it to see my sales/profits. For the resources, I usually just come to SWGCraft and look at them here, as it's easier to scroll pas the resources that I don't need. As for the sorting, I hadn't noticed that the sorting was done by ag...
by Seldom_Bored
Thu Jan 14, 2010 6:46 am
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 264384

Re: JnF's SWGCTool v2.0.2 - Official Thread

Okay. Now I feel retarded. I went to open the tool tonight and when it gave me the error it pops up the Visual Basic software with the list of references. I had always just closed that out and then gone into the Tools->References tab on VB. Well when I got to looking at the box that pops up, I saw t...
by Seldom_Bored
Thu Jan 14, 2010 12:12 am
Forum: SWGAide
Topic: Resource Caps
Replies: 24
Views: 16297

Re: Resource Caps

Seldom, it seems to me that what you want are the "guards". I dont use them, because Im going to look at all new spawns anyway, but I like the idea of them. I haven't looked at the "guards" function yet either. But if I have to make a guard for every resource class, then that isn't something I have...
by Seldom_Bored
Thu Jan 14, 2010 12:08 am
Forum: SWGAide
Topic: Resource Caps
Replies: 24
Views: 16297

Re: Resource Caps

Personally, when I open SWGAide I quickly scan the news for today, and maybe yesterday, which seldom is more than a screen-full. At that point I see what is good in itself, it is colored, and I read the dozen or so entries that have the interesting colors. And I do not bother drilling down on resou...
by Seldom_Bored
Wed Jan 13, 2010 9:35 am
Forum: SWGAide
Topic: Resource Caps
Replies: 24
Views: 16297

Re: Resource Caps

...Is there a reason that you have made it like that?... To add to previous gents, yes, there is a reason. As a crafter you are interested in the caps of the particular resource only once: when it is a new spawn and you quickly want to see if it looks interesting. The more colored stats the likelie...
by Seldom_Bored
Wed Jan 13, 2010 9:26 am
Forum: SWGAide
Topic: Resource Caps
Replies: 24
Views: 16297

Re: Resource Caps

Im not Zimoon, and I usually get in to trouble when I try to post on this SWGAide forum, but let me see if I understand your request. When you click on Abeleris, you want SWGAide (and possibly SWGCraft) to give you a color coding, first for Chromium Allum, then for Allum, then for Non-Ferris Metal,...