Search found 59 matches

by Paria
Fri Sep 04, 2009 10:27 pm
Forum: Resources Discussion
Topic: Suggestion for SWGCraft Project site
Replies: 3
Views: 3204

Re: Suggestion for SWGCraft Project site

Amazingly :P
Thank a lot !
by Paria
Fri Sep 04, 2009 7:24 am
Forum: Resources Discussion
Topic: Suggestion for SWGCraft Project site
Replies: 3
Views: 3204

Suggestion for SWGCraft Project site

In View Recent Changes it would be nice to link the resource usage of the "Class".

Example:
Ioreha | Titanium Aluminum | Tatooine | Available | NaeBliss | 57 m ago
=> Titanium Aluminum is linked in View Current Resources but not in View Recent Changes.

Thanks in advance for the great job :wink:
by Paria
Thu Sep 03, 2009 7:53 am
Forum: Engineering - Droid Engineer
Topic: Module - Hand Sample
Replies: 6
Views: 9857

Module - Hand Sample

I am not familiar with DE and something (that I found) strange occured recently when I was crafting a mining droid for a friend: Module - Hand Sample crafted 6 of those with Sampling Power of 9, due to not optimum resources. Socket Cluster - Combat and General Modules both clusters had a Sampling Po...
by Paria
Thu Aug 27, 2009 7:03 am
Forum: Galaxy Specific Discussion
Topic: * BRIA * thank you edra
Replies: 9
Views: 11248

Re: * BRIA * thank you edra

Average wildlife on Yavin (or Endor or Dathomir) is a bit strong for a Trader 90 so it's generally not possible to clear a lair or two to install an harvester :D
Perhaps those new droids CL90 would help in that case, any feedback?
by Paria
Thu Jul 30, 2009 7:29 am
Forum: Third Party Utilities
Topic: User MISTAKE: sorry my bad =(
Replies: 9
Views: 12021

Re: Resource cap for Class 7 Liquid Petro Fuel is WRONG!

passionfly1 it seems that the ressource that you are showing us is a Class 7 Solid Petro Fuel.
In SWGCraft you are looking for Class 7 Liquid Petro Fuel caps :D

PS: what interface are you using? I love the color of your in-game window border.
by Paria
Wed Jul 29, 2009 1:49 pm
Forum: Munitions - Weaponsmith
Topic: Bio Tissue
Replies: 4
Views: 6656

Re: Bio Tissue

Geonosian Power Cubes still drop with various colors (verified this weekend) but WS schematics using them don't care about these colors, cf. Geonosian Sonic Blaster.
by Paria
Thu Jul 16, 2009 8:02 am
Forum: General Crafting
Topic: Sampling Macros and Mustafar
Replies: 1
Views: 2664

Re: Sampling Macros and Mustafar

Perhaps have a look here :wink:
by Paria
Mon Jul 06, 2009 11:27 am
Forum: News & Announcements
Topic: One Million Resources
Replies: 6
Views: 7503

Re: One Million Resources

Great job all :D

What DB system is used to store these data btw?
by Paria
Thu Jun 18, 2009 7:25 am
Forum: General Crafting
Topic: Resource Arm
Replies: 11
Views: 6311

Re: Resource Arm

When I went to Theed medic center to have this "resources" arm implemented, I was not sure of the result. Curiously only two armor pieces (left biceps and left bracer) were unequiped after the operation ... gloves were still equiped. I remember adding those two armor pieces (left biceps and left bra...
by Paria
Mon Jun 15, 2009 10:56 am
Forum: General SWG Discussion
Topic: Entertainer Problem
Replies: 4
Views: 3921

Re: Entertainer Problem

I had this "can not inspire because the person is not watching me" problem with one of my entertainers. I had log several tickets but CSR did not fix the problem so I had to use /inspire <toonname> for a while. One day a friend of mine had logged this entertainer (so on a different computer) to buff...
by Paria
Thu Jun 04, 2009 11:34 am
Forum: General Crafting
Topic: Resource sampling macro
Replies: 79
Views: 90953

Re: Resource sampling macro

I have tested both macros with my trader full expert in hand sampling and a "Resource Scavenger" pet. /follow zimite; /pause 2; /sample; /pause 12; /ui action defaultButton; /pause 1; /ui action petToolbarSlot3; /macro my_sample; /ui action petToolBarSlot3; /pause 1; /sample; /pause 4; /stand; /ui a...
by Paria
Tue Jun 02, 2009 7:08 am
Forum: General Crafting
Topic: Resource sampling macro
Replies: 79
Views: 90953

Re: Resource sampling macro

I have recently experimented this problem on Mustafar when the ground was not flat at all while Zimoon's hand sampling macro was running. My trader was shortly running, it looks like if he was trying to follow his pet without success, the same message was displayed continuously. I also had the same ...
by Paria
Sat May 30, 2009 8:10 am
Forum: General Crafting
Topic: Resources
Replies: 10
Views: 5289

Re: Resources

Options > Interface select PE and OQ resource_1: OQ=980 PE=900 > 940 is displayed add 40 and truncate: OQ=1000 PE=940 resource_2: OQ=960 PE=910 > 935 is displayed add 40 and truncate: OQ=1000 PE=950 resource_2 (975) is now better than resource_1 (970) even if the game tell you the opposite. You have...
by Paria
Mon May 25, 2009 9:43 am
Forum: General Crafting
Topic: Thoughts on the New advanced assembly and experimentation
Replies: 4
Views: 4017

Re: Thoughts on the New advanced assembly and experimentation

AFIK there are 13 Entertainer buffs under Trade : Trader/Domestic . Culinary for Chef . Fashion for Tailor Trader/Engineer . Droid Tech for DE Trader/Munition . Munitions for WS . Security for AS Trader/Structure . Architecture for Architect . 7 other buffs are for Shipwright and among them Advanced...
by Paria
Fri May 15, 2009 9:55 am
Forum: Structures - Shipwright
Topic: Shipwright Helper Monkey
Replies: 16
Views: 30133

Shipwright Helper Monkey

According to SWGPets the result Shipwrights Assistant Collection (Craft 20 Mark V Salvaged Reactor, Engine, Booster, Capacitor) allows you to teach your pet the ability Shipwright Helper Monkey, probably a buff that gives you: . chassis experimentation +2 . engine experimentation +2 . shields experi...