Search found 139 matches

by Tharek Tolemac
Sat Dec 05, 2009 9:57 am
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

Re: SWGAide --- version 0.7.78

I found something: It seems that the hours filter isnt properly working. http://www.swgcraft.org/forums/download/file.php?mode=view&id=298 As you can see, the filters are set on 24 hours, but the 11 days old Hide triggers the filter. I might be wrong, but in the old version, it wasn't like that, rig...
by Tharek Tolemac
Tue Dec 01, 2009 4:44 pm
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

Re: SWGAide Wish-list: Suggestions, Ideas, and Must-Have

Maybe I havent set the program correctly, but: In the old version, when a resource from the inventory was shown in a guard, it was marked in green. Now they are unmarked like the ones currently in spawn. Makes it a bit uncomfortable to separate them. Also, it would be nice if the notes you add in t...
by Tharek Tolemac
Sun Nov 29, 2009 11:55 am
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

Re: SWGAide --- version 0.7.77

I did a try on this and manages to lookup about 90 resources a minute from my location, which is amasing if you know that just the Internet ping could be about 100 to 400 ms, plus server time and SWGAide chewing time ;) That said, I will think of it to see what can be done, and under what requireme...
by Tharek Tolemac
Sat Nov 28, 2009 5:05 pm
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

Re: SWGAide --- version 0.7.77

Alright, sorry for posting in the other topic. :) Great work btw. :) A short question: I thought the new SWGAide should have another routine to add resources from files. But when I imported my inventory after the update, it looked up all resources on swgcraft again. Have I missunderstood that or isn...
by Tharek Tolemac
Sat Nov 28, 2009 4:57 pm
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

Re: SWGAide --- version 0.7.77

Dont know if they are bugs, but added some things here:

http://www.swgcraft.org/forums/viewtopi ... =29&t=2066
by Tharek Tolemac
Sat Nov 28, 2009 4:06 pm
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

Re: SWGAide Wish-list: Suggestions, Ideas, and Must-Have

Another thing I found:

When you moved the mouse over a stored resource in a guard, the amount was shown. That feature is missing too, I think.

PS: Also, in the details of such a resource, the amount in storage isnt shown.
by Tharek Tolemac
Sat Nov 28, 2009 3:37 pm
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

SWGAide Wish-list: Suggestions, Ideas, and Must-Have

Maybe I havent set the program correctly, but: In the old version, when a resource from the inventory was shown in a guard, it was marked in green. Now they are unmarked like the ones currently in spawn. Makes it a bit uncomfortable to separate them. Also, it would be nice if the notes you add in th...
by Tharek Tolemac
Tue Nov 24, 2009 3:51 pm
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 164075

Re: SWGAide --- version 0.7.75

Since I havent read (missed it maybe) about it:

The new SWGAide needs to export and reimport Guards and Filters. How about mails? Do I have to save them first or are they uneffected?
by Tharek Tolemac
Tue Sep 01, 2009 7:40 am
Forum: SWGAide
Topic: SWGAide v0.7.33 Beta
Replies: 947
Views: 438112

Re: SWGAide v0.7.33 Beta

Hello Zimoon, I had an idea for a useful little addition to SWGAide: Often, I fear to use a resource for one purpose, while it is also good for another one. Example: Leathery Hide can be used for Pudding, but also Recon Armor Cores. My idea is: In the Details section, show the comments from inventor...
by Tharek Tolemac
Fri Aug 21, 2009 6:29 am
Forum: Schematics Discussion
Topic: Split-The old guide
Replies: 21
Views: 22934

Re: Editing schematics

Sobuno wrote:Haven't gotten around to making a page for approving screenshots, so I am approving them all at the moment
Added some screenshots to Pudding, Light Additives, E11 Mk2.

Do you have a interface telling you that there are new screenshot or shall I leave a comment that I added one?
by Tharek Tolemac
Mon Aug 17, 2009 3:44 pm
Forum: Schematics Discussion
Topic: Split-The old guide
Replies: 21
Views: 22934

Re: Editing schematics

Ah great... :) And another question: How do I approve my own screenshot uploads?
by Tharek Tolemac
Mon Aug 17, 2009 3:35 pm
Forum: Schematics Discussion
Topic: Split-The old guide
Replies: 21
Views: 22934

Re: Editing schematics

Hello,

I am just new with the editing rights and wasnt sure how to fill the Expertise points.

For example, it for Light Food Additive you need 1 point in the box, but 16 already in Domestic Trader before you can select it... what is the right number then? 1 or 17?

Regards,
Tharek
by Tharek Tolemac
Sat Jul 25, 2009 1:38 pm
Forum: Munitions - Weaponsmith
Topic: CR-1 Blast Cannon Schematic
Replies: 4
Views: 6302

Re: CR-1 Blast Cannon Schematic

Yes, as said, it is the Heavy Weapon Reward Weapon.

The complexity is around 50, I would say. Crafting was around 120 seconds as usual, if I remember correctly, add some points for experimentation... so, I think it is 50 give or take a few.

I think at that complexity you need a private station, yes.
by Tharek Tolemac
Sat Jul 25, 2009 8:01 am
Forum: Munitions - Weaponsmith
Topic: CR-1 Blast Cannon Schematic
Replies: 4
Views: 6302

Re: CR-1 Blast Cannon Schematic

Morning, Actually, I crafted the weapon after that, so I cant provide you all the info anymore. The Weapon is the Heavy Weapon from the Battlefield Rewards. When you deconstruct it, you get a 1 use schematic. I dont think it is craftable in factory crates, otherwise, the whole reward system would be...
by Tharek Tolemac
Fri Jul 24, 2009 8:49 pm
Forum: Munitions - Weaponsmith
Topic: CR-1 Blast Cannon Schematic
Replies: 4
Views: 6302

CR-1 Blast Cannon Schematic

Hello Guys,

I dont know if I can add schematics to the list, havent found the option. So, I upload a screenshot with the resource needs, maybe someone with the rights can add it.

Regards,
Tharek