Search found 12 matches

by Astari_Shipyards
Tue Nov 24, 2009 12:17 am
Forum: Structures - Shipwright
Topic: The Trouble With Y-Wings
Replies: 23
Views: 26945

Re: The Trouble With Y-Wings

One thing to keep in mind is that there are two "tiers" of ships you're dealing with for each faction....the original generation of relatively balanced chassis that came with the first JTL upgrade, and the second batch of stuff that came with Rage of Wookies. The first series were all placed on a sc...
by Astari_Shipyards
Wed Mar 04, 2009 9:35 pm
Forum: Structures - Shipwright
Topic: bespin port and pyrollin cake
Replies: 7
Views: 12776

Re: bespin port and pyrollin cake

Eat the cake before your assembly (once all the resources are selected)...I think it has a duration so one dose works for your entire crafting session? Bespin port is different....use one dose before each experimentation, and the dose is consumed when you push the button to experiment.
by Astari_Shipyards
Mon Feb 23, 2009 6:48 pm
Forum: Structures - Shipwright
Topic: My first YT-1300
Replies: 10
Views: 15049

Re: My first YT-1300

POB = "party on board" (I think?) but is generally limited to the original 3 (1 each for rebel, privateer, and imperial) ships with interactive space inside. These are the Nova Courier, YT-1300, and Decimator. (multiplayer ships where people can move around and decorate). I guess this also included ...
by Astari_Shipyards
Fri Feb 20, 2009 6:47 pm
Forum: Structures - Shipwright
Topic: My first YT-1300
Replies: 10
Views: 15049

Re: My first YT-1300

Nice mass there. A bit late in replying, but as a warning (unless something's changed recently) I'd point out that the standard POB ships work great whether or not mass is experimented on. Using all those 250k mass parts, you'll never come close to filling it up even if it was made with grind resour...
by Astari_Shipyards
Fri Feb 20, 2009 4:44 pm
Forum: Structures - Shipwright
Topic: X-Wing Advanced Loadout:
Replies: 20
Views: 28167

Re: X-Wing Advanced Loadout:

For some reason I always seem to get more and better loot grinding out a squadron than farming a static spawn. That being said, I find that duty missions give a decent drop rate. If you fly an advanced Xwing, it means you're probably able to use the tier 4 squadron commander on Lok (Akron's Havoc sq...
by Astari_Shipyards
Tue Jun 10, 2008 4:33 pm
Forum: Structures - Architect
Topic: Grinding Architect
Replies: 9
Views: 14819

Re: Grinding Architect

Depending on what server you're on, and what the population there is like (plummeting sadly on most servers), I wouldn't rule out making certain ship chassis for sale. No one really wants the T1 models unless you can really experiment them well, and even then they won't be too popular. A lot of new ...
by Astari_Shipyards
Sun May 25, 2008 11:23 pm
Forum: Engineering - Droid Engineer
Topic: Dumb mistakes
Replies: 6
Views: 6499

Re: Dumb mistakes

If you're making astromechs and flight computers to sell, I've found that "throwaway" level 3 and 4 astromechs, and then level 6s for long-term use sell well. Level 1-2 units can hold a shunt or other useful commands, but most pilots get through those missions quickly enough and are certified for hi...
by Astari_Shipyards
Sat May 17, 2008 2:44 am
Forum: Structures - Shipwright
Topic: What sort of ship components are in demand these days?
Replies: 8
Views: 13260

Re: What sort of ship components are in demand these days?

I found that a shipwright's shop does well with a good supply of chassis, but I often bought (don't currently have a shop up and running) them from others to resell (always with permission). At some point you might find you need all the harvesters you have collecting a certain resource with amazing ...
by Astari_Shipyards
Sat May 17, 2008 2:09 am
Forum: Structures - Shipwright
Topic: Ship Armour...
Replies: 10
Views: 13937

Re: Ship Armour...

At the risk of taking this topic away from the forum's purpose, have you tried shooting out their engines? Ties can be stopped with fewer hits that way, then blasted at your leisure once the entire wave is stopped. The heavy Z gives a bit more shooting accuracy so they go down faster, which lets you...
by Astari_Shipyards
Fri May 16, 2008 3:11 am
Forum: Structures - Shipwright
Topic: Ship Armour...
Replies: 10
Views: 13937

Re: Ship Armour...

If you're having a lot of trouble with missions in the longprobe, might look into a high-mass Z-95. Hopefully you're already using droid overloads, but if not even the level 2s make a big difference. A level 3 astromech will hold all 4 level 2 overloads and shunt. I found the simplest way through th...
by Astari_Shipyards
Tue May 13, 2008 6:03 pm
Forum: Structures - Shipwright
Topic: What sort of ship components are in demand these days?
Replies: 8
Views: 13260

Re: What sort of ship components are in demand these days?

If your population's low and the people there have been playing the space game for some time (ie few new players), you could concentrate on gunboat parts unless someone already has that market cornered. Everyone who completes the new space content will want to set their ship up. Maybe make a couple ...
by Astari_Shipyards
Tue May 13, 2008 5:54 pm
Forum: Structures - Shipwright
Topic: old shipwright returning
Replies: 8
Views: 12601

old shipwright returning

Back after not playing for quite some time. Great to see swgcraft moved and revitalized. Played mostly on Kauri and some on Starsider. Mostly a shipwright named Ogoun on both servers. Just completed a SEA experimentation set for shields, advanced components, and boosters and have been getting some a...