Search found 26 matches

by dratsablive
Thu Jul 05, 2012 9:58 am
Forum: SWGAide
Topic: Help with SWGaide & Basilisk needed
Replies: 101
Views: 123022

Re: Help with SWGaide & Basilisk needed

The professions are hard coded into SwgAide, that is part of the errors you are seeing. They have been updated at SwgCraft, and now cause an error with SwgAide. I see where to change this in the source code for SwgAide, but am not sure if Sobuno or anyone else is working on a fix. I dont want to ch...
by dratsablive
Thu Jul 05, 2012 9:16 am
Forum: SWGAide
Topic: Help with SWGaide & Basilisk needed
Replies: 101
Views: 123022

Re: Help with SWGaide & Basilisk needed

Is anyone else having problems getting resources to download now? It was working fine before today...but now it won't seem to update resources from the web site. I've done a clean reinstall, but still no joy. Any help would be greatly appreciated! Me too, it seems that the resources wont be loading...
by dratsablive
Fri Jun 22, 2012 10:05 pm
Forum: SWGAide
Topic: Help with SWGaide & Basilisk needed
Replies: 101
Views: 123022

Re: Help with SWGaide & Basilisk needed

Got it working now - still not entirely sure how! I was clicking away in frustration, then bingo, it accepted the folder.

Cheers for your help /tiphat
by dratsablive
Fri Jun 22, 2012 7:16 pm
Forum: SWGAide
Topic: Help with SWGaide & Basilisk needed
Replies: 101
Views: 123022

Re: Help with SWGaide & Basilisk needed

Hmm, tried the SWGEmu install folder, the LPE folder and even the original SWG folder, no luck. I'm wondering if maybe it's something to do with the java version? All the docs reference java 6 but I'm running 7. Apart from that it's set to run as admin etc. Never had any issues running it when the g...
by dratsablive
Fri Jun 22, 2012 6:03 pm
Forum: SWGAide
Topic: Help with SWGaide & Basilisk needed
Replies: 101
Views: 123022

Re: Help with SWGaide & Basilisk needed

I can't get it to install unfortunately. I've done a fresh install of it but when it's initialising and asks me to select a valid folder, it never accepts the folder choice and loops back on itself. Any ideas?
by dratsablive
Wed Jun 20, 2012 1:12 am
Forum: Resources Discussion
Topic: Icon for waypoints available?
Replies: 0
Views: 15087

Icon for waypoints available?

With the ability to add wp's for a resource, could we have a small icon next to the res name to show that wp's are available?

and it's good to be back on this site :)
by dratsablive
Tue Jun 28, 2011 1:10 pm
Forum: SWGAide
Topic: SWGAide is now discontinued
Replies: 5
Views: 15572

Re: SWGAide is now discontinued

This was an essential tool for me. Many many thanks to Zim for spending so much time on this.

See you all on FarStar for the big switch-off :cry:
by dratsablive
Mon Apr 19, 2010 1:26 pm
Forum: SWGAide
Topic: v0.8.3 Current Resource Spawn Times Bug
Replies: 1
Views: 3111

v0.8.3 Current Resource Spawn Times Bug

Hi

The resource spawn times under Current Resources in 0.8.3 are displaying in seconds rather than min/hour/days as appropriate as in previous versions.

Apologies if this has already been reported.

Cheers
dB
by dratsablive
Wed Feb 17, 2010 2:12 pm
Forum: SWGAide
Topic: Manually adding a resource to inventory
Replies: 7
Views: 6393

Re: Manually adding a resource to inventory

Thanks - I have to admit I didn't know about the 'add old resources' page. I'll hold off adding the offending one for now so you can do what checks you need to first.

Thanks again.
by dratsablive
Wed Feb 17, 2010 12:57 pm
Forum: SWGAide
Topic: Manually adding a resource to inventory
Replies: 7
Views: 6393

Re: Manually adding a resource to inventory

Cheers - emailed you the inventory file
by dratsablive
Wed Feb 17, 2010 12:17 pm
Forum: SWGAide
Topic: Manually adding a resource to inventory
Replies: 7
Views: 6393

Re: Manually adding a resource to inventory

Hi Zim, I'd tried adding via the inventory screen as I said in my first post, but when i click OK nothing happens. I'm guessing at this point SWGAide connects to SWGCraft to verify/add the resource, but as Infinity no longer exists, nothing happens. Luckily, I found an old version of my inventory th...
by dratsablive
Wed Feb 17, 2010 2:23 am
Forum: SWGAide
Topic: Manually adding a resource to inventory
Replies: 7
Views: 6393

Manually adding a resource to inventory

Hi - as the title says, is it possible to add a resource to my inventory manually in SWGAide? I was trying to add a Musty Iron from Infinity but can't submit it as a resource either via SWGAide ot the site itself as Infinity is locked off; trying to submit it on the Inventory screen in SWGAide resul...
by dratsablive
Sun Jan 03, 2010 3:23 pm
Forum: SWGAide
Topic: SWGAide Wish-list: Suggestions, Ideas, and Must-Have
Replies: 135
Views: 121330

Re: SWGAide Wish-list: Suggestions, Ideas, and Must-Have

Is it possible to have different guards active for different toons on the same account? I've made up a guard list of all meats/hides/bones from the other guard lists posted on this site and would like to assign that to my combat toon; then, if i fancy a bit of fund-raising harvesting I can see what'...
by dratsablive
Wed Dec 09, 2009 3:51 pm
Forum: SWGAide
Topic: SWGAide --- Your SWG Swizz Knife
Replies: 254
Views: 190206

Re: SWGAide --- version 0.7.78

Finally ran the upgrade, and all seems to be working fine :)

Thanks for all the work on this

Drat'sa/SEA/Chimaera
Wunsa/Chimaera
by dratsablive
Tue Sep 29, 2009 6:33 pm
Forum: General Crafting
Topic: Hand sampling droid modules vs Pets
Replies: 6
Views: 9277

Re: Hand sampling droid modules vs Pets

both toons used Chandad (not sure if it helps but hey its a buff) Chandad does help, as does the Chu-gon cube surveyor's bracelet - the increased surveying skill lessens the chance of a duff survey roll, as well as the quantity that you hand sample. As far as I know, these are the only two items th...