Schematic
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Schematic Details:

PropertyValue
NameDXR-6 Carbine
CategoryCarbine
Skill NeededMaster Weaponsmith
Complexity25 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size1
Resources Needed336
XP Gained200
XP Per Resource0.60
TypeRegular
ManufacturedYes
Crate Size----
Quality level High Quality
ScreenshotsNo screenshots - Add Screenshot
Server groups
Shopping List:

107 Metal
65 Titanium Aluminum
50 Reactive Gas
31 Inert Petrochemical
25 Platinite Copper
17 Copper
17 Wood
15 Low-Grade Ore
5 Crystalline Gemstone
4 Gemstone
Resource List:

  1. Requires 10 units of Metal
  2. Requires 25 units of Platinite Copper
  3. Requires 65 units of Titanium Aluminum
  4. - Requires 1 Rifle Stock (Optional)
    1. Requires 4 units of Metal (Total:4)
    2. Requires 17 units of Wood (Total:17)
  5. - Requires 1 Weapon Scope (Optional)
    1. Requires 2 units of Copper (Total:2)
    2. Requires 4 units of Gemstone (Total:4)
    3. Requires 3 units of Metal (Total:3)
    4. Requires 6 units of Inert Petrochemical (Total:6)
    5. Requires 12 units of Metal (Total:12)
  6. - Requires 1 Blaster-rifle Barrel
    1. Requires 6 units of Metal (Total:6)
    2. Requires 5 units of Crystalline Gemstone (Total:5)
    3. Requires 10 units of Metal (Total:10)
    4. Requires 12 units of Metal (Total:12)
    5. Requires 25 units of Metal (Total:25)
  7. - Requires 5 identical Blaster Power-handler
    1. Requires 10 units of Reactive Gas (Total:50)
    2. Requires 3 units of Low-Grade Ore (Total:15)
    3. Requires 5 units of Metal (Total:25)
    4. Requires 5 units of Inert Petrochemical (Total:25)
    5. Requires 3 units of Copper (Total:15)
    6. Requires 1 Blaster Power-handler Enhancement (Optional)
Experimental Properties:

  • Experimental Damage
    • Attack Speed
      Conductivity50%
      Overall Quality50%
    • Maximum Damage
      Conductivity50%
      Overall Quality50%
    • Minimum Damage
      Conductivity50%
      Overall Quality50%
    • Wound Chance
      Conductivity50%
      Overall Quality50%
  • Experimental Durability
    • Unit Integrity
      Conductivity50%
      Overall Quality50%
  • Experimental Efficiency
    • Ammunition Efficiency
      Conductivity50%
      Overall Quality50%
    • Attack Action Cost
      Conductivity50%
      Overall Quality50%
    • Attack Health Cost
      Conductivity50%
      Overall Quality50%
    • Attack Mind Cost
      Conductivity50%
      Overall Quality50%
  • Experimental Range
    • Medium Range Mod
      Conductivity50%
      Overall Quality50%

Best resources for:



Current resources:


Metal: No resource available
Platinite Copper: No resource available
Titanium Aluminum: No resource available

All resources:


Metal: No resource available
Platinite Copper: No resource available
Titanium Aluminum: No resource available

Used in Schematics:



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