Schematic
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Schematic Details:

PropertyValue
NameEE3 Carbine
CategoryCarbine
Skill NeededMaster Firearms Crafting
Complexity22 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size1
Resources Needed269
XP Gained170
XP Per Resource0.63
TypeRegular
ManufacturedYes
Crate Size----
Quality level High Quality
ScreenshotsNo screenshots - Add Screenshot
Server groups
Shopping List:

97 Metal
50 Kammris Iron
30 Reactive Gas
25 Steel
21 Inert Petrochemical
17 Wood
11 Copper
9 Low-Grade Ore
5 Crystalline Gemstone
4 Gemstone
Resource List:

  1. Requires 25 units of Steel
  2. Requires 10 units of Metal
  3. Requires 50 units of Kammris Iron
  4. - Requires 1 Rifle Stock (Optional)
    1. Requires 4 units of Metal (Total:4)
    2. Requires 17 units of Wood (Total:17)
  5. - Requires 1 Weapon Scope (Optional)
    1. Requires 2 units of Copper (Total:2)
    2. Requires 4 units of Gemstone (Total:4)
    3. Requires 3 units of Metal (Total:3)
    4. Requires 6 units of Inert Petrochemical (Total:6)
    5. Requires 12 units of Metal (Total:12)
  6. - Requires 1 Blaster-rifle Barrel
    1. Requires 6 units of Metal (Total:6)
    2. Requires 5 units of Crystalline Gemstone (Total:5)
    3. Requires 10 units of Metal (Total:10)
    4. Requires 12 units of Metal (Total:12)
    5. Requires 25 units of Metal (Total:25)
  7. - Requires 3 identical Blaster Power-handler
    1. Requires 10 units of Reactive Gas (Total:30)
    2. Requires 3 units of Low-Grade Ore (Total:9)
    3. Requires 5 units of Metal (Total:15)
    4. Requires 5 units of Inert Petrochemical (Total:15)
    5. Requires 3 units of Copper (Total:9)
    6. Requires 1 Blaster Power-handler Enhancement (Optional)
Experimental Properties:

  • Experimental Damage
    • Attack Speed
      Conductivity50%
      Overall Quality50%
    • Maximum Damage
      Conductivity50%
      Overall Quality50%
    • Minimum Damage
      Conductivity50%
      Overall Quality50%
    • Wound Chance
      Conductivity50%
      Overall Quality50%
  • Experimental Durability
    • Unit Integrity
      Conductivity50%
      Overall Quality50%
  • Experimental Efficiency
    • Ammunition Efficiency
      Conductivity50%
      Overall Quality50%
    • Attack Action Cost
      Conductivity50%
      Overall Quality50%
    • Attack Health Cost
      Conductivity50%
      Overall Quality50%
    • Attack Mind Cost
      Conductivity50%
      Overall Quality50%
  • Experimental Range
    • Medium Range Mod
      Conductivity50%
      Overall Quality50%
Additional info:

An EE3 carbine.

Best resources for:



Current resources:


Steel: No resource available
Metal: No resource available
Kammris Iron: No resource available

All resources:


Steel: No resource available
Metal: No resource available
Kammris Iron: No resource available

Used in Schematics:



No schematics found


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