Schematic
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Schematic Details:

PropertyValue
NameImperial Detonator
CategoryThrown Weapon
Skill NeededMaster Weaponsmith
Complexity40 - Requires Specialized Crafting Tool and Private Crafting Station
Schematic Size3
Resources Needed251
XP Gained200
XP Per Resource0.80
TypeRegular
ManufacturedYes
Crate Size----
Quality level High Quality
ScreenshotsNo screenshots - Add Screenshot
Server groups
Shopping List:

127 Steel
30 Reactive Gas
25 Metal
21 Inert Gas
11 Amorphous Gemstone
10 Radioactive
8 Polymer
8 Low-Grade Ore
6 Copper
5 Carbonate Ore
Resource List:

  1. Requires 3 units of Polymer
  2. Requires 20 units of Steel
  3. Requires 80 units of Steel
  4. Requires 1 Enhanced Destructive Pulse Channeling (Optional)
  5. - Requires 1 Warhead Fusing Mechanism
    1. Requires 3 units of Low-Grade Ore (Total:3)
    2. Requires 2 units of Metal (Total:2)
    3. Requires 3 units of Metal (Total:3)
    4. Requires 4 units of Steel (Total:4)
    5. Requires 6 units of Amorphous Gemstone (Total:6)
  6. - Requires 1 Warhead Stabilizing Device
    1. Requires 3 units of Steel (Total:3)
    2. Requires 21 units of Inert Gas (Total:21)
    3. Requires 5 units of Amorphous Gemstone (Total:5)
    4. Requires 5 units of Carbonate Ore (Total:5)
    5. Requires 6 units of Copper (Total:6)
    6. Requires 5 units of Low-Grade Ore (Total:5)
  7. - Requires 1 Medium Warhead Mechanism
    1. Requires 10 units of Radioactive (Total:10)
    2. Requires 5 units of Polymer (Total:5)
    3. Requires 30 units of Reactive Gas (Total:30)
    4. Requires 5 units of Metal (Total:5)
    5. Requires 20 units of Steel (Total:20)
    6. Requires 15 units of Metal (Total:15)
Experimental Properties:

  • Experimental Damage
    • Attack Speed
      Overall Quality50%
      Shock Resistance50%
    • Maximum Damage
      Overall Quality50%
      Shock Resistance50%
    • Minimum Damage
      Overall Quality50%
      Shock Resistance50%
    • Wound Chance
      Overall Quality50%
      Shock Resistance50%
  • Experimental Efficiency
    • Attack Action Cost
      Overall Quality50%
      Shock Resistance50%
    • Attack Health Cost
      Overall Quality50%
      Shock Resistance50%
    • Attack Mind Cost
      Overall Quality50%
      Shock Resistance50%
  • Experimental Range
    • Maximum Range Modifier
      Overall Quality50%
      Shock Resistance50%
    • Medium Range
      Overall Quality50%
      Shock Resistance50%
    • Medium Range Mod
      Overall Quality50%
      Shock Resistance50%
    • Minimum Range Modifier
      Overall Quality50%
      Shock Resistance50%
Additional info:

Thrown weapon.

Best resources for:



Current resources:


Polymer: No resource available
Steel: No resource available
Steel: No resource available

All resources:


Polymer: No resource available
Steel: No resource available
Steel: No resource available

Used in Schematics:



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